Outriders Players Receive “Appreciation Package” and First Major Update

Outriders

Despite all the hype and the massive developed team, the launch for Outriders didn’t go as smoothly as expected. The game had lots of stability issues and on the bright side of things, the developers acted quickly and released a new update that patches almost all issues. To make things even better, People Can Fly decided to reward all players with an “appreciation package”.

In-Game Gifts

The studio behind Outriders knows that the launch for Outriders could’ve been better and they want to make amends. This is why they are rewarding all players with in-game gifts. The gifts are sent to all players who played between March 31st and April 11th.

New Update

As previously mentioned, People Can Fly are not only giving out rewards. They are also introducing a major patch that fixes most of Outriders’ gameplay problems. Check out the full patch notes below:

PC & Console Platforms:

  • Once platforms have been updated to the same patch version, cross-play across platforms will become viable again

  • Overall stability improvements for the matchmaking service

  • Crash Fixes

    • Will Fix a multiplayer crash that could result in client players having their inventory wiped

    • Will fix the crash when completing the “A Bad Day” side quest.

    • Will fix the crash that occurs in No Man’s Land when your language is set to Spanish (Yes, we know. Video game code is a magical thing).

    • Will fix crash on launch issues

    • Will include many more “random” crash fixes

      • We are confident that these fixes will address the majority of crashes reported, as there are only a handful of root causes but the crashes they generate appear in a number of places.

  • Will fix the HUD disappearing in certain cases

  • Will fix bugs that interfere with players re-spawning in multiplayer Expeditions

  • Will fix bugs with players getting stuck on geometry (including when using Gravity Leap) or falling out of the world.

  • Will change the default matchmaking setting from “Open” to “Closed”.

    • You will still be able to manually change this setting to “Open” through your game settings

    • This change will prevent players from joining games where the host didn’t intend to play in multiplayer. It will also cut down on AFK lobbies

    • This will also help improve matchmaking times, as the queues will be less likely to be overwhelmed by the sheer volume of constant matchmaking requests generated by “open” games.

  • Many other minor fixes and improvements

PC Specific:

  • Will Fix a performance issue where GPU is not being fully utilized. This should help with stuttering and DX11/12 issues